Kittens Game is an text-based Idle Game created by 'bloodrizer', put online in 2014 and updated many times since. You start by harvesting catnip from the forest to start planting your own fields, and start building homes for other kittens to move into.
Posted by4 years ago
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How do I..
Please start from the wiki page. It has information about pretty much every aspect of the game.
My smelters are not working
Turn them on by pressing '+'. Smelter button should lit green.
My max science suddenly dropped
You converted all compediums which were giving you +10 science bonus.
When should I reset
Seriously folks, please stop making those threads.
Why refining catnip is better than woodcutting?
This is a platinum question of the Kittens Game. I wish I could get a buck every time someone asks this. This question was answered probably in the greatest details there
Why huts are giving more space than log houses
Because they cost twice as much.
What is the Iron Will that everyone are talking about?
Smelters are not working in the IW
[http://www.reddit.com/r/kittensgame/comments/32ybto/smelters_in_iron_will_turning_off/]
Why send explorer cost takes 100 catpower instead of 1000? Gta san andreas ipa.
It takes exactly 1000 catpower and refund you 900 if no one was found.
35 comments
Kitten Scientists (KS) is a simple automation script for the complex Kittens Game.
Basic Usage
Create the following JavaScript bookmarklet (create a new bookmark and paste this as the URL):
Alternative Installation
You can also permanently install Kitten Scientists with a userscript manager.
Kittens Game Bloodrizer Wiki
Now simply open the script and you should be prompted to install it.
Functionality
Building
By default, bonfire buildings are built if their required resources are at 75% of their storage capacity. For space and time structures, the default threshold is 95%. For religion structures, it is 99%.
Crafting
Craftable resources are crafted when the resources required for the craft exceed the trigger value (95% by default) of their storage capacity, or always craft if the resource lacks a storage capacity.
For each resource, you can set a consumption rate (60% by default) and a stock (0 by default). The consumption rate defines how much of the trigger value times the storage capacity that autocrafting is allowed to consume (meaning with the default consumption rate and a trigger value of 100%, autocrafting would leave 40% of the resource's storage capacity). The stock setting tells KS to ignore the specified amount of this resource.
Furthermore, each resource can be set to be limited crafted. Limited crafting behaves normally when the resource exceeds the trigger value, but behaves differently when beneath the trigger value or for a resource that lacks a storage capacity. It crafts resources in an attempt to keep both the inputs and outputs in proportion. (Meaning if the player has 2000 minerals and 0 slabs, and each slab costs 50 minerals, it will craft 20 slabs for new totals of 1000 minerals and 20 slabs).
Upgrading
Techs and workshop upgrades are automatically bought when affordable, prioritizing the workshop. Buildings can be set to be automatically upgraded to their second stage.
Trading
Trades happen when the traded resource and gold is at 98% of the storage capacity. By default, the trades are optimized to only happen during seasons when the trade is most effective.
Trading also has a limited trading mode. This mode determines how much production time is needed to make the trade's input resources versus the time to make the trade's average output resources to determine if a trade is profitable. It also checks how many trades each resource involved is worth, and prevents trading if the least input resource is less than the least output resource. This prevents limited trading from depleting the input resources.
Hunting
Hunts when catpower is at 95% capacity.
![]() Praising
Praises when faith is at 99% capacity.
Misc
KS can be set to:
Automatically buy cryptocurrency at low prices and sells near the peak.
Automatically hold festivals when the resources are available.
Autofeed necrocorns to leviathans.
Game Log
Automatically observes astronomical events.
Kittens Game Idle
All KS log output can be filtered.
Contributors
If you would like to contribute to the Kitten Scientists, then you can do so in these ways:
Thanks to these past and present contributors!
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